To make heroes more useful in duels, hero attributes now have an effect on other units:
1. For every point their side's total Might is higher than that of the enemy, units will increase their physical damage by 0.5% (up to a max of 30%).
2. For every point their side's total Magic is higher than that of the enemy, units will increase their magic damage by 0.5% (up to a max of 30%).
3. For every point their side's total Stamina is higher than that of the enemy, units will increase their HP by 0.5% (up to a max of 30%).
4. For every point their side's total Command is higher than that of the enemy, units will increase their attack speed by 0.5% (up to a max of 30%).
We also added a combat damage display interface where you can see how the hero attributes of each side compare.